doodlekasce.blogg.se

Casio calculator games fx-9860 gii
Casio calculator games fx-9860 gii









  1. Casio calculator games fx 9860 gii full#
  2. Casio calculator games fx 9860 gii code#
  3. Casio calculator games fx 9860 gii windows#

That being said, I also took my spare time to add in some small video noise effects to make it look cooler, and both an AI and 2 Player mode. It also is meant for beginning C for the Prizm programmers to tear apart as a very easy game example, from which they can learn to make their own Add-ins. I did this as a proof that native development on the Prizm is very easy to do now, even without an abstraction layer like SDL. uses only routines available in the Useful Prizm Routines and libfxcg achieves over 15 FPS with decent video effects This version of PONG is for the Casio Prizm, very true to the original, and meeting the goals of development I planned for it: Please leave your comments on or on any other relevant post here. MULTIPLY/DIVIDE - increases/decreases Pokemon value by 100ĭEL/UNDO - toggles between minimum (Pokemon shade view) and medium of the range value of your Pokemon PLUS/MINUS - increases/decreases Pokemon value by 10 UP/DOWN - increases/decreases Pokemon value by 1 I kept everything as close to Casio's OS style as I could making navigation intuitive but a few key shortcuts worth mentioning: * display maximum and evolvable ranges of CP and HP both from and to your Pokemon (i.e. * view types, required eggs, candies or legendary attribute, * display Pokedex with numbers and localised names, It's current functionality in 3 different languages (English, German and French) is: Pokemon + add-in is functional and very Casio OS looking interface to view and calculate evolution of your Pokemon for Casio Prizm/FX-CG calculators.

Casio calculator games fx 9860 gii code#

Source code and additional notes at the github: Categorized under:

Casio calculator games fx 9860 gii full#

Includes full sound support (using a 2.5 mm to 3.5 mm adaptor), and can run almost all games at full speed. Simply include the FAQ as a ASCII encoded text file with the same name as your rom file but with a. FAQ's are very readable thanks to calctype and sub-pixel text rendering. gbz and save a bit of space in exchange for slightly slower emulation.Īn embedded FAQ viewer is available that maintains your position in a text FAQ for each game.

Casio calculator games fx 9860 gii windows#

You can also compress files using the included Windows tool as. gbc files, with simple 8 character names). To install, just copy prizoop.g3a to the root of your Prizm, and any rom files you would like to play in the emulator the root as well (as. But it does work on a lot of other games like Wolfenstein.Prizoop is a Game Boy and Game Boy Color emulator that is compatible with most popular titles. It doesn't work on games that use grayscale, e.g Mario Land CE, Doodle Jump. It converts SH4 files to SH3, but it doesn't work 100% of the time.

casio calculator games fx-9860 gii

If you can't find any SH4 version of your Add-in, then use this tool: Also, Casio doesn't put Sh3 CPUs in 9860GIIs anymore. If your OS Version ends with a 0 e.g "OS " then your CPU is SH3įrom your post, I'm going to guess that your calculator has an SH4 CPU, since majority of addins work for SH3. If your OS Version ends with a 1 e.g "OS " then your CPU is SH4 There should be some text similar to this "Version OS " You might see two versions of an addin an SH3 or SH4 addin, if the maker created it for both versions. That meant that most of the older programs couldn't work because although some of the C functions stayed the same they changed a lot of them too, including how you get keyboard input, which was used in pretty much all of the add-ins.

casio calculator games fx-9860 gii

Anyway, the add-ins aren't working on your calculator because you are most likely downloading the wrong add-ins.Ĭasio changed the CPU sometime ago from SH3 to SH4A.











Casio calculator games fx-9860 gii